Pelatihan Pembelajaran Sejarah Islam Menggunakan Augmented Reality

Authors

  • Reimond Hasangapan Mikkael Program Studi Manajemen, Universitas Bina Insani Author
  • Etyca Rizky Yanti Program Studi Manajemen, Universitas Bina Insani Author
  • Hanif Aulawi Program Studi Manajemen, Universitas Bina Insani Author
  • Putri Nur Anggraeny Program Studi Manajemen, Universitas Bina Insani Author
  • Dian Kurniawan Program Studi Manajemen, Universitas Bina Insani Author

DOI:

https://doi.org/10.36914/ddf0eg39

Keywords:

augmented reality, pembelajaran, pelatihan.

Abstract

Augmented reality (AR) is a technology that allows you to incorporate 2D or 3D virtual objects into a real environment and view or project them in real time. Users can use AR applications to get more detailed information. Teachers and students need devices in the form of learning media that can network, inform, and channel messages in order to design an effective and efficient learning process. The process of communication between educators and students thanks to the presence of learning media. Implementation activities are aimed at the people of the Tahfizh Al Kaukab Islamic Boarding School in order to improve the quality of learning in the Tahfizh Al Kaukab Islamic Boarding School environment. Service activities are carried out for eight weeks, starting from the first week of June 2021 until the last week of August. By carrying out empowerment activities, AR applications can be used to support educational and learning activities to solve the problems of Islamic history learning partners. The process of education and learning at the Tahfizh Al Kaukab Islamic Boarding School.

Published

2022-01-31

Issue

Section

Articles